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iOS Game Development : Developing Games for iPad, iPhone, and iPod Touch

By: (Author) Thomas Lucka

Manufacture on Demand

Ksh 31,500.00

Format: Hardback or Cased Book

ISBN-10: 1138427748

ISBN-13: 9781138427747

Publisher: Taylor & Francis Ltd

Imprint: CRC Press

Country of Manufacture: GB

Country of Publication: GB

Publication Date: Dec 20th, 2019

Print length: 394 Pages

Weight: 794 grams

Dimensions (height x width x thickness): 19.70 x 24.10 x 2.10 cms

Product Classification: Graphical & digital media applications

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The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.

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