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GPU Pro : Advanced Rendering Techniques

By: (Edited by) Wolfgang Engel

Manufacture on Demand

Ksh 25,150.00

Format: Hardback or Cased Book

ISBN-10: 1568814720

ISBN-13: 9781568814728

Publisher: Taylor & Francis Inc

Imprint: A K Peters

Country of Manufacture: GB

Country of Publication: GB

Publication Date: Jun 14th, 2010

Print length: 740 Pages

Weight: 1,920 grams

Dimensions (height x width x thickness): 23.70 x 19.30 x 3.10 cms

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This first book in the new GPU Pro series covers essential tools and techniques for programming the graphics processing unit.

This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch.

Example programs and source code can be downloaded from the book''s CRC Press web page. 


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