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Game AI Pro 360: Guide to Architecture

By: (Author) Steve Rabin

Manufacture on Demand

Ksh 22,500.00

Format: Hardback or Cased Book

ISBN-10: 0367151073

ISBN-13: 9780367151072

Publisher: Taylor & Francis Ltd

Imprint: CRC Press

Country of Manufacture: GB

Country of Publication: GB

Publication Date: Sep 25th, 2019

Print length: 382 Pages

Weight: 870 grams

Dimensions (height x width x thickness): 19.70 x 24.30 x 2.80 cms

Product Classification: None
Games development & programming

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  • Description

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Cutting-edge game AI architecture primarily from game developers of shipped commercial games. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations.

Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further explore modern architecture such as behavior trees and share architectures used in top games such as Final Fantasy XV, the Call of Duty series and the Guild War series.

Key Features

  • Provides real-life case studies of game AI in published commercial games
  • Material by top developers and researchers in Game AI
    • Downloadable demos and/or source code available online

  • Get Game AI Pro 360: Guide to Architecture by at the best price and quality guranteed only at Werezi Africa largest book ecommerce store. The book was published by Taylor & Francis Ltd and it has pages. Enjoy Shopping Best Offers & Deals on books Online from Werezi - Receive at your doorstep - Fast Delivery - Secure mode of Payment

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