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Casual Game Design : Designing Play for the Gamer in ALL of Us

By: (Author) Gregory Trefry

Manufacture on Demand

Ksh 9,450.00

Format: Paperback / Softback

ISBN-10: 0123749530

ISBN-13: 9780123749536

Publisher: Taylor & Francis Inc

Imprint: Focal Press US

Country of Manufacture: US

Country of Publication: GB

Publication Date: Jan 26th, 2010

Print length: 246 Pages

Weight: 556 grams

Dimensions (height x width x thickness): 23.50 x 19.00 x 1.80 cms

Product Classification: Games development & programming

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There's a gamer in everyone, if you just give them the right game. Casual games are about finding the gamer in everyone - grandmas included! Let Greg Trefry (professional hit game designer) share design secrets with you.

From Windows Solitaire to Bejeweled to Wii Tennis, casual games have radically changed the landscape of games. By simplifying gameplay and providing quick but intense blasts of engaging play, casual games have drawn in huge new audiences of players. To entertain and engage the casual player, game designers must learn to think about what makes casual games work, from game mechanics to narrative content. Through the close examination of a number of casual games, you will learn how to inject the necessary game design elements into your casual games and give your designs the complexity and strategy they need to hook gamers. You will learn:


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