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Basics of Game Design

By: (Author) Michael Moore

Manufacture on Demand

Ksh 34,200.00

Format: Hardback or Cased Book

ISBN-10: 113842787X

ISBN-13: 9781138427877

Publisher: Taylor & Francis Ltd

Imprint: CRC Press

Country of Manufacture: GB

Country of Publication: GB

Publication Date: Sep 14th, 2017

Print length: 392 Pages

Weight: 1,010 grams

Dimensions (height x width x thickness): 15.90 x 23.70 x 3.20 cms

Product Classification: Graphical & digital media applications

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Basics of Game Design is for anyone wanting to become a professional game designer
Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design the data sets used to resolve game play for moving, combat, solving puzzles, interacting with NPCs, managing inventory, and much more. Advice on developing stories for games, building maps and levels, and designing the graphical user interface is also included.

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